3D Game Assets

Toasty Time

A Marshmallow Roasting Game

Game Link: https://trikzon.itch.io/toasty-time

Toasty Time was my team’s submission to DevLUp’s Joint Jam ‘24, a game jam hosted over 48 hours on April 3, 2024. Toasty Time tasks the player to roast as many marshmallows as possible within a time limit. I was the primary artist on the team, and I created the marshmallow model and its various textures, the stick model and texture, the fireplace model and texture, and the game’s skybox. The textures take advantage of PRBs to highlight the stick’s bark and the marshmallow’s shape deformation. I also took advantage of emissive surfaces in the fireplace model, allowing the charcoal ember to be visible after all lights are removed from the scene.

Marshmallow Model & Textures

Textures

Stick Models

Game Screenshots

Orbital Odyssey

A Mascot Party Game

Orbital Odyssey is DevLUp at FSU’s 2024 fall semester project. The game is a sci-fi take on the mascot party game genre. The game is still in development; demo character models, textures, and character rigs are shown below.

Player Character and Vehicle Models

Displays a character model, texture, and rig as well as a rendering of this character's vehicle.
Textures including roughness map, sheen map, and sheen tint
Character vehicle, including looping animated texture and emissive surface

In-game Skybox

Created using the equirectangular projection method

Star Texture

Additional Player Character and Vehicle in development

Displays a character model, texture, and rig as well as a rendering of this character's vehicle.

Additional Vehicle in development